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Full-time Senior / Elite Graphics Developer

at Zero Density in ─░stanbul

The Zero Density Corporation is looking for an experienced C++ graphics programmer in Istanbul office. Our growing team is aimed at developing groundbreaking new technologies, in order to bring Broadcast Virtual Studio productions to the next level. The Virtual Studio Engine Programmer is responsible for assisting in devising and implementing both internal prototypes, and delivering high-quality products and projects for international TV broadcasters.

Key Responsibilities:

  • Write and develop robust, high and low level code to extend engine (primarily Unreal) functionalities.
  • Work with R&D team to implement the render pipeline.
  • Research innovative ideas to improve efficiency and satisfy technical requirements.
  • Contribute advice and support around implementation of innovative solutions.

Preferred Languages:

  • C++ (strong)
  • C#
  • Shader languages (HLSL, GLSL)

Key Skills and Experience:

  • Solid 3D understanding.
  • Knowledge of Real-time rendering, rasterization, animation, etc.
  • Comfortable with shader programming (hlsl/glsl).
  • Knowledge of Unreal Engine material pipeline and Blueprints is a plus
  • Knowledge of Video I/O cards, FFmpeg and video standards (video fields, interlacing etc..) is a plus
  • OpenCV programming is an advantage.

Personal Attributes:

  • Solves problems with tech: capable of self-direction
  • Highly committed and able to work independently and as part of a team
  • Positive attitude towards learning and sharing, team-oriented
  • Extremely organized with an excellent attention to detail
  • Deadline orientated; able to work and communicate effectively in a fast paced environment

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Published at 30-03-2016
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